package de.gameduell.framework.queue {
	import flash.events.Event;
	
	/**
	 * @author ddoe
	 */
	public class ActionEvent extends Event {
		
		public static const DONE:String = "done";
//		public static const CHAIN_DONE:String = "chainDone";
		
		
		public function ActionEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false) {
			super(type, bubbles, cancelable);
		}
	}
}
